Opfor 150: Relief
Premise:
A small friendly Task Force has been holding the front line for several days. Exhausted and in need of repair, Command has ordered your unit to relieve them. As you close on their location, you pick up panicked comm chatter. The enemy has also arrived.
Set up: Setup of the table with mutually agreeable terrain.
Task Force: Choose 2 medium and light mech to represent the Task Force. Each battlemech is missing half of its armor and has suffered 1 roll on the critical hit table. The Task Force battlemechs should be deployed within 12” of the center of the table but not within 4” of each other. The Task Force begins the game in Forced Withdrawal.
The Task Force is deployed before the Attacker and Defender Set up.
Deployment: Standard.
Objectives:
Defenders Objectives:
+50 Supply for each Task Force unit that successfully withdraws from the defenders table edge.
Attackers Objectives:
+50 Supply for each Task Force unit that is Destroyed
Common Objectives:
+100 Supply if the enemy force is reduced to less than 50% of its starting units
+100 Supply if you have more than 50% of your force survive the battle
+50 Supply - Zellbrigen: If there is a clan faction player who follows the rules of Zellbrigen through the entire battle they gain additional Supply
+10 Supply for every unit in forced withdrawal that successfully leaves from a friendly table edge.
Mission End: The mission ends when one force has been completely removed from the table.
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